Imported from unity-technologies/skills (
skills/create-tile-palette-or-rule-tiles/SKILL.md) via skills.sh. Install upstream withnpx skills add unity-technologies/skills --skill create-tile-palette-or-rule-tiles. Copyright stays with the author.
Create a tile palette
Pick the matching reference doc based on what the user wants, then follow it:
- Tile Palette — references/palette-create.md — when the user wants to organize tiles for 2D level design or create a new rectangular, hexagonal, isometric, or isometric Z as Y grid layout.
- Blank/empty RuleTile (no sprites provided) — references/ruletile-createempty.md — when the user wants a blank RuleTile (rectangular grid), HexagonalRuleTile, or IsometricRuleTile for custom rule configuration and has not provided or referenced any sprites.
- RuleTile built from existing sprites (sprites, terrain art, edge tiles provided) — references/ruletile-createfromsegment.md — when the user wants tiles that autotile as they paint, or a RuleTile built from existing terrain or edge sprites so tiles connect correctly.
